Benjamin Emihovich, Ph.D.
Game-based assessment, game-based learning, learning in immersive environments, problem-solving, equity and access to Augmented Reality/Virtual Reality (AR/VR) technologies in education.
What do you enjoy most about your work?
I am very passionate about my research and enjoy working with undergraduate/graduate online students. Providing students with experiences to learn about the theories, models, and principles in the field of educational technology shows them what can be possible for the future of education. Teaching students how to incorporate emerging technologies for learning in academic and non-academic settings is a very rewarding experience.
Who has had the greatest influence on your career?
My parents first and foremost have been very influential for me in my academic career. In addition, my doctoral committee at Florida State University, especially my advisor professor Valerie Shute taught how to be a better writer, researcher and scholar in the field of game-based assessment. Professor Vanessa Dennen at Florida State University continues to challenge me to think about how to use open education resources in my teaching and research as well. My friends, colleagues and collaborators, Logan Arrington, Xinhao Xu, and Justin Mason inspire me as well.
Member of Golden Key Honor Society
Hill, D., Zhou, F., Emihovich, B., & Brunvand, S. (Fall 2018 – Fall 2020). Using virtual reality to access community-based instruction within the K-12 classroom. Funded by the University of Michigan. Total award $15,000. Project ID: 8299